ATTRIBUTES
quickness-0/Brings out players TRUE speed, no more Derek Fisher hanging with Monta Ellis.
vertical-0/Just like speed let them play by thier rating seperates Bad jumpers from Good or Great jumpers.
strength-100/Player with strongest strength rating will win in the post. If they are not strong enough the player will fadeaway, sometimes they willl even fall if a weaker player in strength attempts to post up someone powerful. More charges will be called in a game with it at 100 this slider can be set anywhere between 0- 100 but 100 will get the most realistic charges.
stamina- 50- This was the hardest one but this is what I decided was most realistic.
durablilty-0/More injuries will occur. (Do not raise must keep on 0.) If you noticed alot of players dont get injured in nba 2k12, this is why.
hustle-0/Brings out real hustle, lazy players who dont run the floor will be exposed.
ball handling-0/No more dribbling with centers.Good ball handlers will still be able to dribble. If a player with low ball handling skills and low ball security attempts to dribble the ball he still can but it wont be anything in the class of Allen Iverson.
hands-0/Players who arent used to getting the ball in the post will have problems catching it. The player with the most dominant hands off their player rating will usally win the tip wars for the rebound. Its a myth to me that it effects deflecting passes, I truly believe deflecting passes goes goes under steal success,but the 2k definition states it will help with steals.
dunking ability-35
on ball defense-70/2k producer.
stealing-100
blocking-100/Put this on 100 with vertical being at 0 real shot blockers will show now. Players who cant block now will foul you sometimes they luck up and block it but it will be rare.Link below for blocks per game per team.
http://www.teamrankings.com/nba/team...teals-category
offensive awarness-100-Offensive players skills will shine you will also see more signature shots from the superstars. Also players like Ricky Rubio and Chris Paul actaully do more fancy passes with this on 100. Players bring thier A game.
defensive awarness-100-This has to be on 100, they wont contest shots with it on 0 the defensive players will just let players go right by them.
offensive rebounding-100/This will balance out.
defensive rebounding-0/This will balance out.
clutch factor-0/Let them play by their rating.
consistency-0/Let them play by thier rating.
Fatigue rate-70/Players will fatigue at a realistic rate.
injury frequency/50
injury severity/50